VFX Artist


position overview

We’re looking for a VFX Artist to produce and deliver a wide range of high-quality visual effects through all stages of the production process. In this role, you will be responsible for bringing the game to life through character, environment, and UI effects. You’ll bring a strong sense of motion and timing as well as a proven ability to create highly performant, visually appealing effects. You’ll blow stuff up and make it sparkle, all while keeping an eye on the effects pipeline and best practices.


Essential Functions/Responsibilities

  • Conceptualize, design, and create stunning in-game visual effects (modeling, texturing, animating, lighting, shaders, etc) by using available tools in a real-time engine
  • Work collaboratively with game designers and engineers to understand and interpret gameplay requirements to communicate gameplay mechanics to the player within the constraints of the engine
  • Work with the art team to define a consistent style for VFX and to ensure the quality of the assets for all aspects of the project
  • Ensure that VFX assets are built efficiently and within the given deadlines
  • Prepare assets for export to the game engine
  • Provide creative and innovative solutions to technical art problems and/or restrictions
  • Help in developing tools & refining pipelines for the art production process, including batching and automation


Skills and Abilities

  • Working experience with Photoshop, 3D applications (Maya or 3D Studio Max) and particle editors, as well as After Effects or similar programs for pre-visualizing VFX
  • Understand FX workflows and tools with the ability to modify and improve them
  • Ability to create original texture sprites and sprite sheets to create particle effects
  • Able to keep content relevant to the current projects’ art style and work within those limitations
  • Self-motivated, excellent communications skills, and an excellent team-player attitude
  • A minimum of 1 year creating real-time special VFX for video games


Education and Experience

  • Working Unity experience
  • Experience with traditional 2D animated VFX
  • Experience or knowledge of repository tools (Git, SVN…)
  • Ability to write scripts and actions to create VFX
  • Programming experience is considered a bonus as are traditional drawing, painting or sculpting skills.

Apply today!

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