Concept Artist - McKinney

position overview

Boss Fight Entertainment seeks a Concept Artist to join our industry leading team. Candidates need a strong demonstrated background in illustration. Concept Artist will work with the Art Director(s) to concept highly creative and visually compelling characters, environments and marketing support.  Experience in Motion Graphics, Flash/UI Game implementation, and general 3D knowledge are also welcome. Passion for games is a must.

 Responsibilities:

  • Illustrate a wide range of highly creative character and environment concepts for in-game use
  • Assemble reference materials to support the concept designs
  • Assist Art Director in maintaining visual style for characters and environments
  • Produce art ranging from rough thumbnails to clean line work to print quality images
  • Collaborate with other departments to concept strong in-game assets

Required Skills: 

  • Solid background in traditional arts, sketching and/or illustration
  • Environment concept capabilities as well as character designs
  • Strong illustration skills with an ability to work in multiple styles
  • Proficient in Adobe Suite
  • Enjoys working in a highly collaborative, quickly evolving team environment
  • Able to manage multiple tasks and be self-directed
  • Positive attitude and ability to receive and provide objective and constructive feedback
  • Work within or establish different types of style, including styles set by other artists or art directors
  • Have expertise in illustrating characters, props, vehicles, and environmental pieces in different settings
  • Provide initial ideas rapidly with rough illustrations and thumbnails, quickly moving through the ideation process
  • Strong grasp of color theory, line, light and shadow and how these influence mood and focal points
  • Excellent verbal, written, and visual communication skills
  • Ability to balance technical function, aesthetics, and creativity
  • Ability to develop within game design constraints and turn those restraints into exciting visuals that improve the experience
  • Strong understanding of content creation from start to finish. Creating concept images, spec sheets and call outs for content artists, level artists, and animators to build from
  • Ability to create clean orthographic drawings to be used a modeling guide for in-game asset creation when needed
  • Ability to hit tight schedules as required

 Desired but not required

  • 1-2 years’ experience with Unity
  • Experience creating UI/UX animation and FX
  • Proficiency in AfterEffects or toolsets that reinforce pre-vis
  • BA in Graphic Design
  • 2 years or more of game development experience with one or more shipped titles
  • 3D modeling and/or animation skills
  • Experience as a vector artist in graphic design or user interface design
  • Dedicated gamer

Portfolio Requirements:

  • Character and Environment designs demonstrating an ability to infuse personality and emotion into designs
  • Demonstrate a variety of character types
  • Clean isometric drawings to be used as modeling guides for creation of production assets
  • Completed polished illustrations demonstrating an ability to render subject matter in an environment

Apply today!

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