Art Director - Austin


position overview

Art Director

The Art Director will be the key partner in the execution of new high-fidelity, groundbreaking mobile games.  You will be the motivational foundation of the Art team and will help define the visual direction of the game. Additionally, you will be one of the key communications conduits for design and programming.

Essential Functions/Responsibilities

  • Direct multiple art disciplines
  • Create visual touchstone assets that inspire and set visual direction for others. (concepts, models, paint-overs)
  • Partner with the senior art director to own and define assigned aspects of the project as directed
  • Partner with production to ensure schedules and plans meet business and project needs
  • Partner with senior management to ensure team is healthy and strong
  • Work closely with game design to ensure art enhances the player experience
  • Present designs to clients for approval


Required Skills and abilities:

  • A proven ability to visually solve problems in collaboration with the broader game team including other artists, art leads, and design leads.
  • Takes initiative to solve problems
  • Genuinely enjoys working with others and thrives in a collaborative work culture
  • Ability to explore a wide variety of ideas that push style and visual communication.


Education and Experience

  • A minimum of 7 years’ experience crafting video game art
  • A minimum of 3 years’ experience as a lead artist or art director
  • Experience working with an art director to develop a unique and cohesive visual style
  • Passion for myth/fantasy
  • Intimate familiarity with RTS or Strategy style games


Position Type/Expected Hours of Work

Position Type/Expected Hours of Work Our core hours are 10am to 6:00pm, which means you should be available for meetings etc. during the time period.  You will be required to work longer hours on occasion, especially during periods when staff is working late to meet tight deadlines etc.


  • Passion for concept art
  • Intimate familiarity with RTS or Strategy style games
  • Shipped a game as an art department manager or art lead
  • Experience working with outsource vendors
  • Unity experience


Apply today!

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